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.gitignore
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# Created by https://www.toptal.com/developers/gitignore/api/python,venv
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# Edit at https://www.toptal.com/developers/gitignore?templates=python,venv
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### Python ###
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# Byte-compiled / optimized / DLL files
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__pycache__/
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*.py[cod]
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*$py.class
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# C extensions
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*.so
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# Distribution / packaging
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.Python
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build/
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develop-eggs/
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share/python-wheels/
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*.egg-info/
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.installed.cfg
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*.egg
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MANIFEST
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# PyInstaller
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# Usually these files are written by a python script from a template
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# before PyInstaller builds the exe, so as to inject date/other infos into it.
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*.manifest
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# Installer logs
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pip-log.txt
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pip-delete-this-directory.txt
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# Unit test / coverage reports
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htmlcov/
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.tox/
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.nox/
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.coverage
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.cache
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nosetests.xml
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*.cover
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*.py,cover
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.hypothesis/
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.pytest_cache/
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cover/
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# Translations
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*.mo
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*.pot
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# Django stuff:
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*.log
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local_settings.py
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instance/
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.scrapy
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# PyBuilder
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# Jupyter Notebook
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.ipynb_checkpoints
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# IPython
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profile_default/
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ipython_config.py
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# pyenv
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# For a library or package, you might want to ignore these files since the code is
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# intended to run in multiple environments; otherwise, check them in:
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# .python-version
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# pipenv
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# According to pypa/pipenv#598, it is recommended to include Pipfile.lock in version control.
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# However, in case of collaboration, if having platform-specific dependencies or dependencies
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# having no cross-platform support, pipenv may install dependencies that don't work, or not
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# install all needed dependencies.
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#Pipfile.lock
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# poetry
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# Similar to Pipfile.lock, it is generally recommended to include poetry.lock in version control.
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# This is especially recommended for binary packages to ensure reproducibility, and is more
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# commonly ignored for libraries.
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# https://python-poetry.org/docs/basic-usage/#commit-your-poetrylock-file-to-version-control
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#poetry.lock
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# pdm
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# Similar to Pipfile.lock, it is generally recommended to include pdm.lock in version control.
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#pdm.lock
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# pdm stores project-wide configurations in .pdm.toml, but it is recommended to not include it
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# in version control.
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# https://pdm.fming.dev/#use-with-ide
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.pdm.toml
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# PEP 582; used by e.g. github.com/David-OConnor/pyflow and github.com/pdm-project/pdm
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__pypackages__/
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# Celery stuff
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celerybeat-schedule
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celerybeat.pid
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# SageMath parsed files
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*.sage.py
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# Environments
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ENV/
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# Spyder project settings
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.spyproject
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# Rope project settings
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.ropeproject
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# mkdocs documentation
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/site
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# mypy
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.mypy_cache/
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.dmypy.json
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dmypy.json
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# Pyre type checker
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.pyre/
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# pytype static type analyzer
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.pytype/
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# Cython debug symbols
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cython_debug/
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# PyCharm
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# JetBrains specific template is maintained in a separate JetBrains.gitignore that can
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# be found at https://github.com/github/gitignore/blob/main/Global/JetBrains.gitignore
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# and can be added to the global gitignore or merged into this file. For a more nuclear
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# option (not recommended) you can uncomment the following to ignore the entire idea folder.
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#.idea/
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### Python Patch ###
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# Poetry local configuration file - https://python-poetry.org/docs/configuration/#local-configuration
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poetry.toml
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# ruff
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.ruff_cache/
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# LSP config files
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pyrightconfig.json
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### venv ###
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# Virtualenv
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# http://iamzed.com/2009/05/07/a-primer-on-virtualenv/
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[Bb]in
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[Ii]nclude
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[Ll]ib
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[Ll]ib64
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[Ll]ocal
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[Ss]cripts
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pyvenv.cfg
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pip-selfcheck.json
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# End of https://www.toptal.com/developers/gitignore/api/python,venv
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.idea
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1
neighbours/__init__.py
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1
neighbours/__init__.py
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from .rp_neighbours import *
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212
neighbours/rp_neighbours.py
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212
neighbours/rp_neighbours.py
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import numpy as np
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import random
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class SplittingNode:
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"""Hyperplane splitting points into two subsets
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Represents a hyperplane with an equation of
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w · x + b = 0, where w is a vector normal to the hyperplane and b is an offset.
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For simplicity, we assume what points may be located either "to the right"
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or "to the left" of the hyperplane.
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We also define points belonging to a hyperplane as located "to the left".
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So for any point x:
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w · x + b > 0 --> point x is located "to the right"
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w · x + b <= 0 --> point x is located "to the left"
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Attributes:
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w: a vector normal to the hyperplane
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b: an offset
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right: right child node (an instance SplittingNode or LeafNode)
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left: left child node (an instance SplittingNode or LeafNode)
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"""
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def __init__(self, w: np.ndarray, b: float, left=None, right=None):
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self.w = w
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self.b = b
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self.right = right
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self.left = left
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def locate(self, point: np.ndarray) -> bool:
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"""Gets point location of a point relative to the splitting hyperplane
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:param point: numpy.ndarray representing a point
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:return: True if point is located "to the right", False otherwise
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"""
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return self.w.dot(point) + self.b > 0
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class LeafNode:
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"""Set of points in one particular region of space
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Attributes:
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indexes: set of point indexes
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"""
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def __init__(self, ixs):
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"""Creates new LeafNode with given set of point indexes
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:param ixs: list of point indexes
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"""
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self.indexes = set(ixs)
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class RPTForest:
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"""Forest of random projection trees
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Attributes:
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features: number of features in each sample
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trees_count: number of trees in the forest
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m: hyperparameter representing the maximum number of points in one region of space
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points: numpy.ndarray of samples
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trees: roots of random projection trees in the forest
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"""
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def __init__(self, features, trees_count, m):
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"""Creates new RPTForest
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:param features: number of features in each sample
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:param trees_count: number of trees in the forest
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:param m: hyperparameter representing the maximum number of points in one region of space
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"""
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self.features = features
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self.trees_count = trees_count
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self.m = m
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self.points = None
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self.trees = []
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def get_point(self, ix):
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"""Returns stored point by index
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:param ix: point index
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:return: np.ndarray representing the point
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"""
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return self.points[ix]
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def load(self, points: list) -> None:
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"""Loads a list of points and builds the corresponding forest
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:param points: list of points
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"""
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self.trees.clear()
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self.points = np.array(points)
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ixs = list(range(len(self.points)))
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for _ in range(self.trees_count):
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self.trees.append(self._build_tree(ixs, self.m))
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def find_bucket(self, root, point):
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"""Find a set of points from the region of space to which a given point belongs
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:param root: root of a random projection tree to search
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:param point: target point
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:return: set of points located in the same region of space
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"""
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while isinstance(root, SplittingNode):
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if root.locate(point):
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root = root.right
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else:
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root = root.left
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return root.indexes
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def get_neighbours(self, point) -> set:
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"""Retrieves the nearest neighbors
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of a given point by aggregating data
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from all trees in the random projection forest
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:param point: target point
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:return: set of nearest point indexes
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"""
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neighbours = set()
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for tree_root in self.trees:
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neighbours.update(self.find_bucket(tree_root, point))
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return neighbours
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def _split_set(self, s: list):
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"""Splits a set of points with randomly selected hyperplane
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:param s: list of indexes of points to split
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:return: a SplittingNode instance
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"""
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first_point_ix, second_point_ix = random.sample(range(len(s)), 2)
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first_point = self.get_point(s[first_point_ix])
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second_point = self.get_point(s[second_point_ix])
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normal_vector = []
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for i in range(self.features):
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normal_vector.append(second_point[i] - first_point[i])
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normal_vector = np.array(normal_vector)
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middle_point = []
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for i in range(self.features):
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middle_point.append((first_point[i] + second_point[i]) / 2)
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middle_point = np.array(middle_point)
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b = -normal_vector.dot(middle_point)
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new_node = SplittingNode(normal_vector, b)
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# Here we write indexes of "left" and "right" points to temporary attributes
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# of a SplittingNode. It is needed for tree building algorithm, see _build_tree(s, m).
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# _build_tree(s, m) will delete the attributes after using them.
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new_node._right_ixs = []
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new_node._left_ixs = []
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for point_ix in s:
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point = self.get_point(point_ix)
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if new_node.locate(point):
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new_node._right_ixs.append(point_ix)
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else:
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new_node._left_ixs.append(point_ix)
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return new_node
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def _build_tree(self, s: list, m: int):
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"""Builds a random projection tree
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:param s: set of point indexes
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:param m: hyperparameter representing the maximum number of points in one region of space
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:return: root of the constructed tree
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"""
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root = self._split_set(s)
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stack = [root]
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while stack:
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node = stack.pop()
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if len(node._right_ixs) > m:
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node.right = self._split_set(node._right_ixs)
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stack.append(node.right)
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else:
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node.right = LeafNode(node._right_ixs)
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del node._right_ixs
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if len(node._left_ixs) > m:
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node.left = self._split_set(node._left_ixs)
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stack.append(node.left)
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else:
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node.left = LeafNode(node._left_ixs)
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del node._left_ixs
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return root
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